# File vtk/gtk/GtkGLExtVTKRenderWindow.rb, line 418 def Rotate(x,y) if @CurrentRenderer @CurrentCamera.Azimuth(@LastX - x) @CurrentCamera.Elevation(y - @LastY) @CurrentCamera.OrthogonalizeViewUp @LastX = x @LastY = y @CurrentRenderer.ResetCameraClippingRange self.Render end end