AIRSTRIKE(6)

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NAME

airstrike - 2d dogfight game in the tradition of 'Biplanes' and 'BIP'

DESCRIPTION

Airstrike is a 2d biplane dogfight game in the tradition of the Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a robust physics engine and several other extensions of the original games.

SYNOPSIS

airstrike [options]

OPTIONS

Airstrike reads all the configuration options from a configuration file at startup but you can override from command line a few of the options:

--fullscreen
    Runs the game in fullscreen mode.

--sound
    Runs game with sound effects, if support for that has been compiled in.

--nosound
    Runs the game without sound.

--noalpha
    Game graphics will not be antialiased. This makes it run faster.

--alpha
    Game graphics will be antialiased.

--config CONFIGFILE
    Use given configuration file instead of the one which location is compiled into Airstrike.

Configuration file name is '.airstrikerc' and it's located in your home directory.

CONTROLS

Airstrike is controlled from keyboard:

RIGHT
    Plane nose goes up.

LEFT
    Plane nose goes down.

COMMA
    Accelerate.

DOT Shoot.

SPACE
    Drop a bomb.

ESC Pause game and open game options menu. From menu you can change options, view release notes and quit it.

LICENSE

This is free software; you can redistribute it and/or modify it under the terms specified in the GNU General Public License version 2 (GPL).

WARRANTY

None.

COPYRIGHT AND CREDITS

Ulf Ekström
    Game author, programming and graphics

Peter Eismann
    Windows port, comments and ideas

Eero Tamminen
    Sound, graphics, game objects, makefiles, comments and ideas

Alessandro Giusti
    Graphics and ideas

And many others for comments, bug reports and ideas.