Paint out a polygon area with a seeing through coordinates system.
Call | DclShadeRegionProjected | (X, y, [pattern], [icolor]) |
X, y | < R (:) > | The peak coordinates (the seeing through coordinates system) of a polygon. |
Pattern | < I > | Painting out it it is a that pattern number. |
icolor | <I> | Color Information (Packed RGB) |